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The idea of taking apart your mech and servicing it is cool, I love this short demo! Clever use of 3D and 2D elements, I think the highlighting feature adds a lot to the ability to play the game. Hardspace Shipbreaker has done our genre wonders for inspiration... lol

Recommendation is having sound though; to sell the weight of machinery, mechs, and repair spaces, I think having the right satisfying sound effects would make this game feel a lot better (unless there's just no sound coming out from my end).

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Wait thats a prototype?? it honestly feels complete! Good job, edit : i lost the controllaaa andd it didn't respawn oofs XDD